Devlog #4 – Pause System Added


Today I added a pause system to the game.

During battles you can now pause the action at any time to take a closer look at the battlefield. This makes it easier to observe ship movement, explosions, and overall combat flow.

You can still move the camera while the game is paused, which helps analyze fleet positioning and tactics.

Small quality-of-life improvements like this make testing and observing battles much more enjoyable.

Files

VoidCommanderArmada_Alpha_0.5.zip 58 MB
21 days ago

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