Devlog #4 – Pause System Added
Void Commander: Armada » Devlog

Today I added a pause system to the game.
During battles you can now pause the action at any time to take a closer look at the battlefield. This makes it easier to observe ship movement, explosions, and overall combat flow.
You can still move the camera while the game is paused, which helps analyze fleet positioning and tactics.
Small quality-of-life improvements like this make testing and observing battles much more enjoyable.
Files
VoidCommanderArmada_Alpha_0.5.zip 58 MB
21 days ago
Get Void Commander: Armada
Void Commander: Armada
Void Commander: Armada is a tactical space auto battler about fleet combat and positioning.
| Status | In development |
| Author | LordStarFish |
| Genre | Strategy |
| Tags | Auto Battler, Space, space-combat, tactical-space-auto-battler, tactical-strategy |
| Languages | English |
More posts
- Devlog #12–Devlog Update – Fix Bloom and Sorting Layers16 hours ago
- Devlog #11 –Devlog Update – Getting Closer Than Ever1 day ago
- Devlog #10 – Devlog Update – Balance and New Mouse Corsuer1 day ago
- Devlog #9 – Devlog Update – New Deploy System & Shield Upgrades!2 days ago
- Devlog #8 – LIVE DEV + SPACE BATTLES7 days ago
- Devlog #7 – New Units, Campaign Demo & More!10 days ago
- Devlog #6 – New Tooltip UI and Fonts Update20 days ago
- Devlog #5 – New Enemy Ship & Second Skirmish Added – Meet the Roa'Khar Stalk...21 days ago
- Devlog #3 – First Skirmish & Our First Enemy22 days ago

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