Devlog #2 - Explosion Effects Improved
Void Commander: Armada » Devlog
Explosions are now spawning exactly at the ship impact point
and are rendered on the correct layer, which makes battles feel
much clearer and more satisfying to watch.
Small polish like this really helps the combat readability.
Next step:
Working on debris improvements and combat feedback.
Get Void Commander: Armada
Void Commander: Armada
Void Commander: Armada is a tactical space auto battler about fleet combat and positioning.
| Status | In development |
| Author | LordStarFish |
| Genre | Strategy |
| Tags | Auto Battler, Roguelike, Roguelite, Space, space-combat, tactical-space-auto-battler, tactical-strategy |
| Languages | English |
More posts
- Devlog #12–Devlog Update – Fix Bloom and Sorting Layers21 days ago
- Devlog #11 –Devlog Update – Getting Closer Than Ever22 days ago
- Devlog #10 – Devlog Update – Balance and New Mouse Corsuer22 days ago
- Devlog #9 – Devlog Update – New Deploy System & Shield Upgrades!23 days ago
- Devlog #8 – LIVE DEV + SPACE BATTLES28 days ago
- Devlog #7 – New Units, Campaign Demo & More!31 days ago
- Devlog #6 – New Tooltip UI and Fonts Update41 days ago
- Devlog #5 – New Enemy Ship & Second Skirmish Added – Meet the Roa'Khar Stalk...42 days ago
- Devlog #4 – Pause System Added42 days ago
- Devlog #3 – First Skirmish & Our First Enemy43 days ago

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